But what about the opposite situation, where a brilliant game has such unfathomably awful box art that it swears you off playing the game altogether? It's certainly rarer that this happens ...
Most video game art books follow a certain template: Load up on concept art, show how the game evolved during production, add some commentary to connect the dots. Some lean more heavily on a studio’s ...
On the 24th, Kakao Games' blockchain game development subsidiary Metaborah held a shareholders' meeting and appointed co-CEOs Lim Young-jun and Choi Se-hoon. CEO Lim Young-jun previously worked at ...
Publisher Ziggurat Interactive and developer Empty Clip Studios have announced Cosmi: Forbidden Forests, a collection of 10 ...
From February 1–April 6, 2025, the Ruth Chandler Williamson Gallery celebrates the 80th anniversary of the Scripps College Ceramic Annual, the longest continuous exhibition of contemporary ceramics in ...
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