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Go back 30 or 40 years, and video game cover art had some clear issues. It didn’t always follow precise style guides. It was ...
Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy ...
Speaking to GamesRadar+ after GDC 2025, Metaphor's lead UI designer Koji Ise said he was at least partly inspired by another ...