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In a series of tweets, Vincke said that after four months of writing work, he’d “finally figured out what Act 1 on this thing I've been working on needs to be.” “Quote me when it's ...
Earlier this year, Vincke discussed how Ultima was one of three household RPGs Larian had its eyes on before landing on Baldur's Gate 3. While the love for Ultima is clear, what Larian could do ...
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Baldur’s Gate 3 Director Swen Vincke Seeks to Be a ... - MSNSwen Vincke, the director of Baldur's Gate 3, has commented on the notion that single-player titles are dead, stating that "they just have to be good."In addition to directing Baldur's Gate 3 ...
Larian boss Swen Vincke says the studio is 'deep in the trenches' on its 'crazy-ambitious' follow up to Baldur's Gate 3, hopes to show it off no later than 2030 because 'my wife will divorce me if ...
With its 97% score, Baldur's Gate 3 became the highest-scoring game in PC Gamer UK's 30-year history. At the time, we called it "an unrivalled RPG that will swallow your life whole". And for an ...
Larian CEO Swen Vincke accepts Baldur's Gate 3's latest award by blasting corporate 'greed' devastating devs: 'I've been fighting with publishers my whole life, and I keep on seeing the same mistakes' ...
Larian's CEO and BG3 director Swen Vincke has revealed that he's got the first act of his next game down. Given the success of RPG Baldur's Gate 3, there's a high chance we'll get a Baldur's Gate 4.
Larian Studios has long been open about not putting Baldur’s Gate 3 on Xbox Game Pass or any other subscription service, but in light of Ubisoft’s recent restructuring of its Ubisoft+ service ...
When I talk to Larian Studios founder Swen Vincke about his influences, it’s like I’m being thrown back to my childhood. He’s just shown me both Dragon Commander, the developer’s ...
Founder and CEO of Larian Studios, Swen Vincke, aims to rock up to The Game Awards in a singularly unique style. According to the Push Square audience, Baldur's Gate 3 will ultimately be crowned ...
That doesn't mean Vincke and Larian just accept crunch as standard. Vincke, who directed Baldur's Gate 3, said there was less crunch making the RPG compared to previous games the studio has worked on.
Swen Vincke: We're trying to do a round of more generic Q&As for the moment so please don't kill us if we stay away from the game specific issues. We'll happily talk about those in a second round.
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