News

Writer Gérard Brach suffered overwhelming agoraphobia, which he channeled into his sensitive script for the horror movie ...
The artist’s avant-garde video works draw from his time working at an experimental psychiatric hospital in the 1960s–70s.
Christopher Perkins, a senior D&D designer (and, recently, creative director) has retired from Wizards of the Coast after 28 ...
Modern movie audiences seem to be as prudish as ever when it comes to sex on the big screen, as online discourse frequently runs to the tiresome topic of whether or not sex scenes are strictly ...
Authorities have released body camera footage from outside the home of Gene Hackman, where the actor and wife Betsy Arakawa were found dead in late February. The redacted footage shows deputies ...
Careful, unwary tourists: the Manchester Museum is plagued by an Ancient Egyptian curse. Curator, Campbell Price, was baffled when statue of Neb-Sanu (which dates back to 1800BC) was found to turn ...
Christopher Perkins, a senior D&D designer, director, and the mind behind 5e's Curse of Strahd, retires after 28 years at Wizards of the Coast How to get and use Pinnacle Coins in Monster Hunter Wilds ...
It would have hurt those people involved." More recently, art department assistant Annie Mitchell claimed that the movie was a lot closer to completion than we realized. "It’s insane that they ...
The movie features Lawrence’s first ever fully nude scene in her career ... and I'm using it in my art.” Devan Coggan said in their review of the film for Entertainment Weekly: “No Hard ...
Nearly three years after Warner Bros. Discovery’s shocking decision to permanently shelve the Batgirl film, newly surfaced behind-the-scenes footage has reignited controversy around the ...
Grey’s Anatomy star Ellen Pompeo has said that filming one sex scene for the show made her and her male co-star cry. Pompeo starred as Dr Meredith Grey across 19 seasons of the hit medical drama ...
Moving their work online was one option, and many did so in one form or another, but virtual platforms weren't viable replacements for the live, in-person experience of visual art, music or theater.